Of course, fixing bugs is always a task… Stability and performance The focus was set to improve stability and polish some minor details. It’s been a long time since the last SODE update, but work has continued in the background.
With the release of V1.6.2 I am confident that this newly introduced mechanism is now working as intended. The new model existance checking revealed a couple of bugs that need to be fixed. Update: I want to apologize for the quick succession of micro updates. Thank you to all the various beta testers that have found the time to report back issues and supported me in fixing the bugs. See the change log for more details: changelog. Of course, many bugfixes and improvements are also a part of this release. The other hugely improved feature is the AI aircraft jetway detection, supporting multiple doors and multiple jetways. To enable the automatic docking of jetways based on aircraft state, you have to turn this feature on in the SODEPlatformManager -> Settings. The automatic mode is intended for SimCockpit builders that don’t want to have to use a text-menu or don’t want to use keyboard strokes. For undocking, only the beacon needs to be turned on. For docking the parking brake must be set, all engines off and beacon off. Automatic: Based on aircraft state variables.To trigger this automatic docking, there are two ways: If successful, SODE will then trigger the jetways sequentially. There is no need for the user anymore to manually assign each jetway to a door. Using this feature, SODE tries to solve the assignment of single or multiple jetways to the available aircraft doors. This SODE release adds the automatic jetway docking resolving feature.
Latinvfr sode jetways install#
You need to install the newly released SODE V1.6.3.
Latinvfr sode jetways update#
Important for GSX users: The latest live update of GSX has somewhat broken its support for SODE V1.6.2.
Latinvfr sode jetways code#
At the moment, the FSLabs A32X is supported that way.Īs always, further clean-up/refactoring of the source code was done to make future development easier. To support add-on aircraft with custom variables for the parking brake and/or beacon states (as used for the automatic jetway triggering based on aircraft system states), SODE now has an interface that is able to query those variables from the aircraft. This works for both user and AI aircraft. Now, the jetway will rotate towards the door as the final step. In the past, the jetway would “scrape” along the fuselage as it extended the bridge. The jetway control system also got some upgrades based on user feedback: a completely new way of jetway movement when the angle between the jetway and the aircraft fuselage is somewhat “shallow”.
I think this iteration of this loop is safe for release now and I’m confident that all objects are now loaded correctly. Most of them dealt with missing objects and one of the reported bugs resulted in a re-write of the “heart” of SODE, the object injection loop.
As always, thanks for your reports and your patience while I was trying to fix them. Questions about SimConnect can be posted in the SimConnect forum.Īny other question that is not specific to an aspect of development or tool can be posted in the General chat forum.īy following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.This release irons out a couple of bugs reported by you, the users.Questions about terrain design can be posted in the FS2020 terrain design forum.Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course. Questions about airport design can be posted in the FS2020 airport design forum.Questions about aircraft design can be posted in the Aircraft design forum.Either post them in the subforum of the modelling tool you use or in the general forum if they are general. Questions about making 3D assets can be posted in the 3D asset design forum.Tag FS2020 specific questions with the MSFS2020 tag.So therefore we would like to ask you all to use the following guidelines when posting your questions: But having all questions about FS2020 in one forum becomes a bit messy. Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this.